lantus
Moderator
559 Posts |
Posted - 07/12/2003 : 21:20:05
|
1) smpeg - MP3 library (Optional)
Open libSmpegX.vcproj in Xbox subdirectory Build library
2) timidity - MIDI library
Open timidity.vcproj Build library
3) mikmod - mod/s3m/xm/it library
Open mikmod.vcproj Build library
4) vorbis/ogg
Open libSDLVorbis.sln Build library
4) libSDLx - SDL library
Open libSDLx.vcproj
Compile
your done!
Notes -----
- SMPEG mp3 library support define MP3_MUSIC in your libSDLx project
- if your SDL application uses MP3 support, you need to link libSMPEGx.lib in your target application. (For some reason trying to link libSMPEGx.lib in the libSDLx project causes INTERNAL COMPILER ERROR).
- SDL encapsulates Xbox API functionality. For example video routines create its own DirectX device, sound creates is own DSound device etc. So trying to mix xbapp.cpp and SDLx is bad news. The whole point of SDL is to provide a nice interface and portable code across platforms.
|
Edited by - lantus on 01/08/2004 22:04:02
|
|